extern void DSP_pset(int x0, int y0, int func, COLOR col);
extern void DSP_line(int x1, int y1, int x2, int y2, int func, COLOR col);
extern void DSP_box(int x1, int y1, int x2, int y2, int func, COLOR col);
extern void DSP_boxf(int x1, int y1, int x2, int y2, int func, COLOR col);
extern void DSP_boxHol(int x1, int y1, int x2, int y2, int func, COLOR hilCol,COLOR shaCol);
extern void DSP_boxfHol(int x1, int y1, int x2, int y2, int func, COLOR col, COLOR hilCol,COLOR shaCol);
#ifndef VDPUSH_AUTO
# define VDPUSH_AUTO (0)
# define VDPUSH_MEM (1)
# define VDPUSH_DSK (2)
#endif
#define VGBLK char
extern VGBLK *DSP_pushVram( int md, int x1, int y1, int x2, int y2);
extern void DSP_popVram( VGBLK *para );
extern void DSP_dspVram( VGBLK *para, int x0, int y0 );
extern void DSP_freeVram( VGBLK *para );
extern void DSP_symbol( int x0, int y0, int xb, int yb, int fun, COLOR col, COLOR bac, int font, int fntdir, int dspdir, int space, CONST char *form, ... );
#ifndef FNTYPE_ROM
# define FNTYPE_ROM (0) /* ROM フォント */
# define FNTYPE_USR1 (1) /* system Pride 標準フォント */
# define FNTYPE_USR2 (2) /* ROM フォントバリエーション */
#endif
extern int DSP_setFntTbl( int typ );
#ifndef PLT_RGB
# define PLT_RGB char
#endif
extern void DSP_setPlt( PLT_RGB *rgb );
extern PLT_RGB *DSP_pushPlt(void);
extern void DSP_popPlt( PLT_RGB *rgb );
#ifndef DSPTN_RETKEY
# define DSPTN_RETKEY (1)
# define DSPTN_UP (2)
# define DSPTN_DOWN (3)
# define DSPTN_LEFT (4)
# define DSPTN_RIGHT (5)
# define DSPTN_RESIZE (6)
# define DSPTN_RESMAX (7)
# define DSPTN_RESMIN (8)
#endif
extern void DSP_putFont( int x0, int y0, int n, COLOR col, COLOR bac, int fun );
extern void DSP_str ( int x0, int y0, COLOR col, COLOR bac, int fnt, CONST char *form, ... );
extern void DSP_egbStr( int x0, int y0, COLOR col, COLOR bac, int fnt, CONST char *form, ... );
extern void DSP_puts12 ( int x0, int y0, COLOR col, COLOR bac, CONST char *form, ... );
extern void DSP_egbPuts12( int x0, int y0, COLOR col, COLOR bac, CONST char *form, ... );
extern void DSP_putGearIcon( int x0, int y0, int n, int sw, int fun, int col, int bac );
extern void DSP_putFont( int x0, int y0, int n, COLOR col, COLOR bac, int fun );